Add barcode-detector-api-polyfill dependency and update environment variable declarations in SvelteKit project
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import { DEFAULT_ENCODING } from "../encoding/defaultEncoding";
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import { decoders } from "../encoding/encoding-factory";
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import { getEncoding } from "../encoding/encodings";
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import { finished } from "../encoding/finished";
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import { end_of_stream } from "../encoding/terminology";
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import { codePointsToString, includes, ToDictionary } from "../encoding/utilities";
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import { Stream } from "./Stream";
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/**
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* @constructor
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* @param {string=} label The label of the encoding;
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* defaults to 'utf-8'.
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* @param {Object=} options
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*/
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var TextDecoder = /** @class */ (function () {
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function TextDecoder(label, options) {
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label = label !== undefined ? String(label) : DEFAULT_ENCODING;
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var optionsMap = ToDictionary(options);
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// A TextDecoder object has an associated encoding, decoder,
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// stream, ignore BOM flag (initially unset), BOM seen flag
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// (initially unset), error mode (initially replacement), and do
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// not flush flag (initially unset).
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/** @private */
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this._encoding = null;
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/** @private @type {?Decoder} */
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this._decoder = null;
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/** @private @type {boolean} */
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this._ignoreBOM = false;
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/** @private @type {boolean} */
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this._BOMseen = false;
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/** @private @type {string} */
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this._error_mode = 'replacement';
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/** @private @type {boolean} */
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this._do_not_flush = false;
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// 1. Let encoding be the result of getting an encoding from
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// label.
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var encoding = getEncoding(label);
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// 2. If encoding is failure or replacement, throw a RangeError.
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if (encoding === null || encoding.name === 'replacement')
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throw RangeError('Unknown encoding: ' + label);
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if (!decoders[encoding.name]) {
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throw Error('Decoder not present.' +
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' Did you forget to include encoding-indexes.js first?');
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}
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// 3. Let dec be a new TextDecoder object.
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// const dec = this;
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// no need to do this as this is a proper class
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// now and TSC will handle transpilation to older platforms
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// 4. Set dec's encoding to encoding.
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this._encoding = encoding;
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// 5. If options's fatal member is true, set dec's error mode to
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// fatal.
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if (Boolean(optionsMap['fatal']))
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this._error_mode = 'fatal';
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// 6. If options's ignoreBOM member is true, set dec's ignore BOM
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// flag.
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if (Boolean(optionsMap['ignoreBOM']))
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this._ignoreBOM = true;
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// For pre-ES5 runtimes:
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// if (!Object.defineProperty) {
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// this.encoding = dec._encoding.name.toLowerCase();
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// this.fatal = dec._error_mode === 'fatal';
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// this.ignoreBOM = dec._ignoreBOM;
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// }
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// 7. Return dec.
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// return dec;
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}
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Object.defineProperty(TextDecoder.prototype, "encoding", {
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// if (Object.defineProperty) {
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// The encoding attribute's getter must return encoding's name.
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// Object.defineProperty(TextDecoder.prototype, 'encoding', {
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// /** @this {TextDecoder} */
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// get: function () { return this._encoding.name.toLowerCase(); }
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// });
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get: function () {
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return this._encoding.name.toLowerCase();
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},
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enumerable: true,
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configurable: true
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});
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Object.defineProperty(TextDecoder.prototype, "fatal", {
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// The fatal attribute's getter must return true if error mode
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// is fatal, and false otherwise.
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// Object.defineProperty(TextDecoder.prototype, 'fatal', {
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// /** @this {TextDecoder} */
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// get: function () { return this._error_mode === 'fatal'; }
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// });
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get: function () {
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return this._error_mode === 'fatal';
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},
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enumerable: true,
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configurable: true
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});
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Object.defineProperty(TextDecoder.prototype, "ignoreBOM", {
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// The ignoreBOM attribute's getter must return true if ignore
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// BOM flag is set, and false otherwise.
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// Object.defineProperty(TextDecoder.prototype, 'ignoreBOM', {
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// /** @this {TextDecoder} */
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// get: function () { return this._ignoreBOM; }
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// });
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get: function () {
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return this._ignoreBOM;
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},
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enumerable: true,
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configurable: true
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});
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// }
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/**
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* @param {BufferSource=} input The buffer of bytes to decode.
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* @param {Object=} options
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* @return {string} The decoded string.
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*/
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TextDecoder.prototype.decode = function (input, options) {
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var bytes = getBytesFromInput(input);
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var optionsMap = ToDictionary(options);
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// 1. If the do not flush flag is unset, set decoder to a new
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// encoding's decoder, set stream to a new stream, and unset the
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// BOM seen flag.
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if (!this._do_not_flush) {
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this._decoder = decoders[this._encoding.name]({
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fatal: this._error_mode === 'fatal'
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});
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this._BOMseen = false;
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}
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// 2. If options's stream is true, set the do not flush flag, and
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// unset the do not flush flag otherwise.
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this._do_not_flush = Boolean(optionsMap['stream']);
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// 3. If input is given, push a copy of input to stream.
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// TODO: Align with spec algorithm - maintain stream on instance.
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var input_stream = new Stream(bytes);
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// 4. Let output be a new stream.
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var output = [];
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/** @type {?(number|!Array.<number>)} */
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var result;
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// 5. While true:
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while (true) {
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// 1. Let token be the result of reading from stream.
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var token = input_stream.read();
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// 2. If token is end-of-stream and the do not flush flag is
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// set, return output, serialized.
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// TODO: Align with spec algorithm.
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if (token === end_of_stream)
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break;
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// 3. Otherwise, run these subsubsteps:
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// 1. Let result be the result of processing token for decoder,
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// stream, output, and error mode.
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result = this._decoder.handler(input_stream, token);
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// 2. If result is finished, return output, serialized.
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if (result === finished)
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break;
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if (result !== null) {
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if (Array.isArray(result))
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output.push.apply(output, /**@type {!Array.<number>}*/ (result));
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else
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output.push(result);
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}
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// 3. Otherwise, if result is error, throw a TypeError.
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// (Thrown in handler)
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// 4. Otherwise, do nothing.
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}
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// TODO: Align with spec algorithm.
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if (!this._do_not_flush) {
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do {
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result = this._decoder.handler(input_stream, input_stream.read());
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if (result === finished)
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break;
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if (!result)
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continue;
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if (Array.isArray(result))
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output.push.apply(output, /**@type {!Array.<number>}*/ (result));
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else
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output.push(result);
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} while (!input_stream.endOfStream());
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this._decoder = null;
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}
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return this.serializeStream(output);
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};
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// A TextDecoder object also has an associated serialize stream
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// algorithm...
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/**
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* @param {!Array.<number>} stream
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* @return {string}
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* @this {TextDecoder}
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*/
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TextDecoder.prototype.serializeStream = function (stream) {
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// 1. Let token be the result of reading from stream.
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// (Done in-place on array, rather than as a stream)
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// 2. If encoding is UTF-8, UTF-16BE, or UTF-16LE, and ignore
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// BOM flag and BOM seen flag are unset, run these subsubsteps:
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if (includes(['UTF-8', 'UTF-16LE', 'UTF-16BE'], this._encoding.name) &&
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!this._ignoreBOM && !this._BOMseen) {
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if (stream.length > 0 && stream[0] === 0xFEFF) {
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// 1. If token is U+FEFF, set BOM seen flag.
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this._BOMseen = true;
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stream.shift();
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}
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else if (stream.length > 0) {
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// 2. Otherwise, if token is not end-of-stream, set BOM seen
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// flag and append token to stream.
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this._BOMseen = true;
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}
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else {
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// 3. Otherwise, if token is not end-of-stream, append token
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// to output.
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// (no-op)
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}
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}
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// 4. Otherwise, return output.
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return codePointsToString(stream);
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};
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return TextDecoder;
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}());
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export { TextDecoder };
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function isBufferInstance(input) {
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try {
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return input instanceof ArrayBuffer;
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}
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catch (e) {
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console.error(e);
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return false;
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}
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}
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function getBytesFromInput(input) {
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if (typeof input !== 'object')
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return new Uint8Array(0);
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if (isBufferInstance(input)) {
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return new Uint8Array(input);
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}
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if ('buffer' in input && isBufferInstance(input.buffer)) {
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return new Uint8Array(input.buffer, input.byteOffset, input.byteLength);
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}
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return new Uint8Array(0);
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}
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//# sourceMappingURL=TextDecoder.js.map
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